Delay

From InquisitionWiki

Jump to: navigation, search
       Syntax
       delay
       delay [number]

Delay is set by players to slow combat somewhat. This is useful when a player feels they cannot type quickly enough to keep up with their opponent. When two players fight, the higher delay of the two players is used. When a player fights a mob, the player's delay is used. When a combat-emote is used, the delay value is added to the delay counter (which is shown on the extreme right hand side of the combat prompt). Every combat tick, this delay will count down. If any action is performed before the delay counter hits 0, the amount is added to the Action Point cost of the maneuver.

Personal tools